Only this version has been tested and needs to be patched with Chinese support The following two dependency libraries need their source codes to be manually downloaded and statically compiled
There are two kinds of project description files, premake and cmake, but cmake has not been maintained recentlyĭownload the 64-bit version, can be disabled by changing USE_IRRKLANG in a, the result is no sound It is used to obtain cards database and pictures and app, in which database and app are necessary
Salvation Development is a large scale social engineering non-profit project set out to tackle the 'wicked problem' of Yu-Gi-Oh! Online Simulators via enterprise level software design.The author has no intention of delving into the specific development process of macOS, so he only roughly ran through the compilation steps To do so it employs a merit of interconnected support software based around the core support software of YGOPro, Invision Power Boards, and IRC written in JavaScript and SQL housed in this repository.
Vs2012: Download Microsoft Visual Studio Express 2012 for Windows Desktop from Official Microsoft Download Center WAMP: WampServer, the web development platform on Windows - Apache, MySQL, PHP The project addresses administrator megalomania, social stablity, competitive player group think, extremely high lack of public project oversight, developer negligence, funding, and automation.
"Client is Higher then Server" just ignore the messageĭownload Salvation from YGOPro Salvation Server Online Yu-Gi-Oh! Simulator Version 4.4.0 Your going to have to build "Client Source" & Edit Local Host things to your server Your going to have to change Local Host to Your Server in the Client Server: !dYUCjKBR!A8pYh8jZJEOTfwYsoUFOhs2RaJFApJCi-SOOCCDwfisĬlient: !YY8EyDBY!g8YgDIeHuOHgsxDvKmTQ0Y3_IBLvVRdmZ_DESduCvwM #Ygopro 2 download mega link windows# To run the server click on "YgoServer.exe" Make sure the "Script" Folder is the same as the clients Make sure your "nf" is the same as the clients Make sure the "Cards.cdb" is the same as your clients This should take care of the premade server & client if did right #Ygopro 2 download mega link simulator# To run the server you will require the card scripts, database and the banlist, check the following file/folder structure for a better understanding: Put the "Patcher" files in the "Go to "Lan" were it says host IP that is were you put in the IP of the Server.Īll matches will be at random, but you can kick people out of your room if you waiting for a friend Open the game manually by clicking on the "Game.exe" Make sure the "Script" Folder is the same as the server Make sure the "nf" is the same as the server Make sure the "Cards.cdb" is the same as the server In order for users out side your LAN to connect to the server you will need to port forward the relevant port, in this case port 8911 is used by default. The server is designed in such a way that when new card effects and rulings are added to the game just recompiling ocgcore.dll from Fluorohydride/ygopro/ocgcore will continue keep the server compatible with all YGOPro clients. You can download a precompiled version of ocgcore from the release section but this version might not be the latest version available, if possible always recompile. If you have handshuffling enabled you will need a ocgcore.dll from Buttys/ygopro after the relivant and latest changes have been merged down. Ygoserver.exe takes two parameters, a port, and a *.ini format configuration file with these configurations.